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Thread Statistics | Show CCP posts - 5 post(s) |
Scatim Helicon
GoonWaffe Goonswarm Federation
239
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Posted - 2012.01.17 13:13:00 -
[1] - Quote
CCP SoniClover wrote:One-use (consumable) modules
Now we're talking.
Not a new module as such, but a new use for them: allow active modules to be mounted in rig slots. Once activated, they get a single activation cycle and then burn out and are permanently destroyed. These discardable modules do not have fitting requirements or cap usage (though there should probably be some restriction preventing ships fitting oversized mods). ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |
Scatim Helicon
GoonWaffe Goonswarm Federation
239
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Posted - 2012.01.17 13:21:00 -
[2] - Quote
Ravcharas wrote:Someone wants an eleven gun alphaboat.
Wouldn't be terribly useful in an extended fight though - your Maelstroms get a single eleven-gun broadside, after which three of the guns burn out and they're down to the standard eight, and all rig slots are now empty, putting you at a significant disadvantage to your still-rigged opponent.
But admittedly, it has amusing possibilities in suicide ganking :)
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |
Scatim Helicon
GoonWaffe Goonswarm Federation
239
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Posted - 2012.01.17 13:45:00 -
[3] - Quote
CCP SoniClover wrote:Scripts
Again, not a new module as such, but a new application: advanced scripts. Compatible with existing modules, but with a much wider variety of applications than the existing script types. For example, Advanced scripts could be created for sensor boosters which gave them +/-25%, +/-50% , or+/-75% attributes rather than just the current +/-100%. Even more extreme, new types of Advanced sensor booster scripts could even convert them into a remote sensor booster mode, or an ECCM mode. Or even a mixture of one or more.
Advanced scripts could even be introduced for modules that don't currently have scripting options. Scripted guns, anyone? Scripted hardeners? Scripted propulsion modules? ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |
Scatim Helicon
GoonWaffe Goonswarm Federation
1603
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Posted - 2013.02.13 22:46:00 -
[4] - Quote
Not a new module as such, but: Faction Synergy Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |
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